If you're like me, you hate spending time testing the same thing over and over again using a mouse and keyboard. And bugs! Who needs to go back and fix things that used to work? Wouldn't it be better to only release new features without worrying about regressions? This IS possible if you STOP building software in the same way that keeps resulting in this trouble. Let me tell you some of the "thoughts" you need to hear, so you can learn how to consistently release software with zero defects, and how to guide yourself, your team, and your organization through changes necessary to do Continuous Delivery. A continuous delivery of *only* the good stuff. Although below is a web archive of episodes, you'll find it more convenient to use the following links to subscribe and autodownload expisodes to your mobile using a podcast player, a podcatcher, iTunes, or some other app:
This is the third series of Agile Framework Fight night. This fight night was hosted in Seattle by Beyond Agile. Like the first Agile Framework Fight Night, we brought together another winning panel of experts to represent the frameworks of DA, Fast Agile, LeSS, and SaFE. Agile Framework Fight Night, the SECOND SERIES happened at Beyond Agile, transmitted from Seattle. You …
This is the third series of Agile Framework Fight night. This fight night was hosted in Seattle by Beyond Agile. Like the first Agile Framework Fight Night, we brought together another winning panel of experts to represent the frameworks of DA, Fast Agile, LeSS, and SaFE. Agile Framework Fight Night, the SECOND SERIES happened at Beyond Agile, transmitted from Seattle. You …
This is the third series of Agile Framework Fight night. This fight night was hosted in Seattle by Beyond Agile. Like the first Agile Framework Fight Night, we brought together another winning panel of experts to represent the frameworks of DA, Fast Agile, LeSS, and SaFE. Agile Framework Fight Night, the SECOND SERIES happened at Beyond Agile, transmitted from Seattle. You …
You can find Canton Coders here: https://cantoncoders.orgCanton Coders on Slack: https://cantoncoders.slack.com/ssb/redirectCanton Coders on Twitter: https://twitter.com/CantonCoders Free Code Camp: https://www.freecodecamp.org/
You can find Canton Coders here: https://cantoncoders.org Canton Coders on Slack: https://cantoncoders.slack.com/ssb/redirect Canton Coders on Twitter: https://twitter.com/CantonCoders
Doc on LinkedIN: https://www.linkedin.com/in/docondev/ Doc on Twitter: @DocOnDev https://twitter.com/DocOnDev Link to by the book ESCAPE VELOCITY: https://www.amazon.com/Escape-Velocity-Better-Metrics-Agile-ebook/dp/B07RWRWKN6?ref_=ast_sto_dp A video of Doc summarizing some of the learns of ESCAPE VELOCITY: Escape Velocity – Better Metrics for Agile Teams | Doc Nortonwww.youtube.com › watch
Doc on LinkedIN: https://www.linkedin.com/in/docondev/ Doc on Twitter: @DocOnDev https://twitter.com/DocOnDev Link to by the book ESCAPE VELOCITY: https://www.amazon.com/Escape-Velocity-Better-Metrics-Agile-ebook/dp/B07RWRWKN6?ref_=ast_sto_dp A video of Doc summarizing some of the learns of ESCAPE VELOCITY: Escape Velocity – Better Metrics for Agile Teams | Doc Nortonwww.youtube.com › watch
Doc on LinkedIN: https://www.linkedin.com/in/docondev/ Doc on Twitter: @DocOnDev https://twitter.com/DocOnDev Link to by the book ESCAPE VELOCITY: https://www.amazon.com/Escape-Velocity-Better-Metrics-Agile-ebook/dp/B07RWRWKN6?ref_=ast_sto_dp A video of Doc summarizing some of the learns of ESCAPE VELOCITY: Escape Velocity – Better Metrics for Agile Teams | Doc Nortonwww.youtube.com › watch
If anyone wants to see how a game is made, Santa Monica Studios made a documentary on making God of War 4, released 3 years ago. https://www.youtube.com/watch?v=ra_R-K_IoUc SPIDER-MAN: MILES MORALES related gifts and video games on Amazon: https://www.amazon.com/s?k=spider+man+miles+morales&sprefix=spider+man+miles%2Caps%2C98&ref=nb_sb_ss_ts-doa-p_3_16 Attributions: Mechanolith, by Kevin MacLeod (Incompetech.com) was licensed under: Creative Commons By Attribution 3.0 http://creativecommons.org/licenses/by/3.0