If you're like me, you hate spending time testing the same thing over and over again using a mouse and keyboard. And bugs! Who needs to go back and fix things that used to work? Wouldn't it be better to only release new features without worrying about regressions? This IS possible if you STOP building software in the same way that keeps resulting in this trouble. Let me tell you some of the "thoughts" you need to hear, so you can learn how to consistently release software with zero defects, and how to guide yourself, your team, and your organization through changes necessary to do Continuous Delivery. A continuous delivery of *only* the good stuff. Although below is a web archive of episodes, you'll find it more convenient to use the following links to subscribe and autodownload expisodes to your mobile using a podcast player, a podcatcher, iTunes, or some other app:
If anyone wants to see how a game is made, Santa Monica Studios made a documentary on making God of War 4, released 3 years ago. https://www.youtube.com/watch?v=ra_R-K_IoUc SPIDER-MAN: MILES MORALES related gifts and video games on Amazon: https://www.amazon.com/s?k=spider+man+miles+morales&sprefix=spider+man+miles%2Caps%2C98&ref=nb_sb_ss_ts-doa-p_3_16 Attributions: Mechanolith, by Kevin MacLeod (Incompetech.com) was licensed under: Creative Commons By Attribution 3.0 http://creativecommons.org/licenses/by/3.0
If anyone wants to see how a game is made, Santa Monica Studios made a documentary on making God of War 4, released 3 years ago. https://www.youtube.com/watch?v=ra_R-K_IoUc SPIDER-MAN: MILES MORALES related gifts and video games on Amazon: https://www.amazon.com/s?k=spider+man+miles+morales&sprefix=spider+man+miles%2Caps%2C98&ref=nb_sb_ss_ts-doa-p_3_16 Attributions: Mechanolith, by Kevin MacLeod (Incompetech.com) was licensed under: Creative Commons By Attribution 3.0 http://creativecommons.org/licenses/by/3.0
If anyone wants to see how a game is made, Santa Monica Studios made a documentary on making God of War 4, released 3 years ago. https://www.youtube.com/watch?v=ra_R-K_IoUc SPIDER-MAN: MILES MORALES related gifts and video games on Amazon: https://www.amazon.com/s?k=spider+man+miles+morales&sprefix=spider+man+miles%2Caps%2C98&ref=nb_sb_ss_ts-doa-p_3_16 Attributions: Mechanolith, by Kevin MacLeod (Incompetech.com) was licensed under: Creative Commons By Attribution 3.0 http://creativecommons.org/licenses/by/3.0
If anyone wants to see how a game is made, Santa Monica Studios made a documentary on making God of War 4, released 3 years ago. https://www.youtube.com/watch?v=ra_R-K_IoUc SPIDER-MAN: MILES MORALES related gifts and video games on Amazon: https://www.amazon.com/s?k=spider+man+miles+morales&sprefix=spider+man+miles%2Caps%2C98&ref=nb_sb_ss_ts-doa-p_3_16 Attributions: Mechanolith, by Kevin MacLeod (Incompetech.com) was licensed under: Creative Commons By Attribution 3.0 http://creativecommons.org/licenses/by/3.0 Tout Scrum Noir
Doug Wells: https://www.linkedin.com/in/douglaswellspmp/ Matt Smith: https://www.linkedin.com/in/matthew-f-smith/ Matt Smith and Doug Wells are CIO 100 honorees: https://www.cio.com/article/238461/cios-mean-business.html
Doug Wells: https://www.linkedin.com/in/douglaswellspmp/ Matt Smith: https://www.linkedin.com/in/matthew-f-smith/ Matt Smith and Doug Wells are CIO 100 honorees: https://www.cio.com/article/238461/cios-mean-business.html Tout: Agile Noir
Doug Wells: https://www.linkedin.com/in/douglaswellspmp/ Matt Smith: https://www.linkedin.com/in/matthew-f-smith/ Matt Smith and Doug Wells are CIO 100 honorees: https://www.cio.com/article/238461/cios-mean-business.html Tout: Agile Noir
Doug Wells: https://www.linkedin.com/in/douglaswellspmp/ Matt Smith: https://www.linkedin.com/in/matthew-f-smith/ Matt Smith and Doug Wells are CIO 100 honorees: https://www.cio.com/article/238461/cios-mean-business.html
Doug Wells: https://www.linkedin.com/in/douglaswellspmp/ Matt Smith: https://www.linkedin.com/in/matthew-f-smith/ Matt Smith and Doug Wells are CIO 100 honorees: https://www.cio.com/article/238461/cios-mean-business.html
Pavel’s operational excellence platform can be found and tried out for free at : http://vsoptima.com Pavel’s InfoQ article on Dynamic Value Stream Mapping: https://www.infoq.com/articles/dynamic-value-stream-mapping/?itm_source=infoq&itm_campaign=user_page&itm_medium=link Pavel’s article in Software Development Times: https://sdtimes.com/author/pavel-azaletskiy/ Pavel’s Twitter is: https://twitter.com/AzaletskiyPavel Here is a sandbox using the value stream platform: Screen shots from the sandbox: TOUT Agile Grande